| Tenchu: Wrath of Heaven |  | From: Activision Inc. Category: Video Games
List Price: $19.99 Buy Used: $2.94 as of 9/5/2010 12:37 CEST details You Save: $17.05 (85%)
New (5) Used (32) Collectible (1) from $2.94
Seller: graywhale_entertainment Rating: 91 reviews Sales Rank: 10,245
Format: DVD-ROM Platform: PlayStation2 Genre: Action Video Games ESRB: Mature Media: Video Game Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: PlayStation 2 Shipping Weight (lbs): 0.3 Dimensions (in): 7.5 x 5.3 x 0.6 DualShock Memory Card StereoSurround Vibration
UPC: 047875804210 EAN: 0047875804210 ASIN: B000088KH9
Release Date: March 4, 2003 Availability: Usually ships in 1-2 business days
| |
| Accessories:
|
| Similar Items:
| |
| Editorial Reviews:
Amazon.com Tenchu: Wrath of Heaven is the third in the successful mission-based stealth series that first appeared on the PlayStation in 1998; few changes have been made to the basic format. Players can once again choose to be either Rikimaru, the silent sword-wielding assassin, or Ayama, the acrobatic younger ninja. Both characters pass through the same game world, but each has slightly different goals that take them on different routes. A third character can be unlocked later on. During the first mission, you're required to choose a number of weapons to aid you in your immediate tasks. Throughout the game, more and more weapons--from melee to ranged weapons--are added to your arsenal depending on your performance during each level; your chosen weapons dictate how you approach the mission goals. The silent approach is always encouraged, and there's a variety of graphically satisfying stealth kills that will only work if you remain elusive and strike unexpectedly and silently. Aside from the stealth kills, the game is a mixed bag in terms of its graphics. Light shimmers off your sword menacingly, but the environments are bland and repetitive, and the game fails to maximize on differences between light and dark areas in ways that might have added to the experience. Also, the stealth dynamic is made less challenging by the shortsightedness and slow reactions of the enemy guards and the iffy AI. Since guards give up searching for you within seconds and are unable to follow you through doors, this potentially atmospheric and tactical stealth game is actually just a hack-and-slash arcade romp. Multiplayer options are included, though, so if you feel the need for a more realistic opponent, you may want to call a friend. Tenchu: Wrath of Heaven is still an enjoyable experience despite its flaws. It's just a shame that, after doing so much to establish and define the stealth-game genre, it fails to raise the bar or introduce any novel elements. The game feels more like an update of the first Tenchu, and while this is no bad thing, fans will probably be expecting more. --Chris Ryan, Amazon.co.uk
Product Description The third entry in the popular stealth action franchise allows players to play 3 different characters as they sneak and fight their way through Japan.
|
| Customer Reviews:
Showing reviews 1-5 of 91
This is what a sequel should be September 10, 2009 Peter Susi (Central CT, USA)
As a game, Tenchu WOH is superb. As a sequel to a popular franchise, it is a standard bearer.
If you are a fan of the series, this installment doesn't muck up the characters, controls, or other elements that made the originals popular - a common failing amongst sequels. It simply delivers more excellent game play and some small improvements - without trying to reinvent anything.
That said, onto the game.
Tenchu excels on many fronts, and I'll expound on one here in depth: playability. The entire game seems focused on being playable, enjoyable, and re-playable.
First off, the logistics: There are three playable characters, each with their own storyline. In addition, every level has multiple layouts, and multiple ways to achieve success. There is rarely only one way to reach a goal, making exploration very useful. On top of all that, the major story-lines offer a choice mid-way that affects minor details in how the outcome plays out (mainly cut-scenes). All of this adds up to a massively re-playable game that constantly provides new challenges.
Next up, the items: The basic tenet is stealth and cunning, and a veteran gamer can make it through any mission using only the grappling hook and their wits. However, there are dozens of items to help you through, from simple rice balls to lure guards closer for a stealth kill, to invisibility spells that allow you to run past multiple enemies. The items not only provide re-playability (as you can only take a handful with you on any mission) but also an integrated difficulty adjustment. Having a hard time? bring along some extra blowguns and a chameleon spell. Want a challenge, bring only a rice ball and some shuriken (or nothing at all!).
Lastly, the achievements: New moves and items can be unlocked as the game progresses, providing useful rewards for performance along each level. In addition, there are hidden items to track down, a third character to unlock, and a "B-side" dialog track that becomes available.
This is a game that can be picked up and played for quite a while, with plenty of nooks and crannies to keep a player entertained. In addition, it is unlikely to gather dust on the shelf, as you can come back to it time and time again.
What a Complete Joke! April 8, 2009 False ID (Orage County, CA) 0 out of 2 found this review helpful
I'm flabbergasted for two reasons:
First, how did Activision manage to make a PS2 sequel to a PS1 game that's actually WORSE than the original?? It defies logic! This game has the absolute WORST CAMERA ANGLES OF ALL-TIME!!! To top it off, the character movement and combat is "wooden" at best. I have better games on my friggin cell phone.
Second, how in the LL Cool J did so many Amazon users give this a good review?? Argh!
You'd be better off playing PS1 'Tenchu: Stealth Assassin' again than wasting your time on this stinker. Seriously.
ADDED:
Playing Wrath of Heaven is like playing the unfinished test-version of Stealth Assasin.
Why can't more games be like this? May 10, 2008 layla This is one of those games that isn't particularly innovative, original, artistic, graphically beautiful, or well-written, but it's just so incredibly fun. Face it, you always wanted to be a ninja, didn't you? The makers of this game understood exactly how the appeal of being a ninja works, and integrated that fun and excitement beautifully. The gameplay builds up tension and suspense very nicely throughout each level. You gradually get new moves as you progress, so that the game becomes more and more complicated as you go along. I thought the pacing was perfect, so that the game stays fresh the whole way through, but never overwhelms.
The multi-player is barrels of fun. You can play against another player, or in co-operation with another player. There aren't many games where two players can play co-operatively, so that part alone makes me a very happy player. There are lots of items you can use, which means there is some element of strategy and flexibility in the game. The controls have a very steep learning curve, but once you get the hang of them, you'll be fine. The camera isn't great, but I don't know a single 3D action game that has really mastered the camera, so that's no surprise.
In conclusion, this is fun. Being a ninja is so very, very, fun.
Not a Very Good Stealth Game March 1, 2008 J. Choe 0 out of 1 found this review helpful
I played this right after I played Splinter Cell. For those of you that played Splinter Cell, you know that Splinter Cell is a near perfect stealth game. But Tenchu is just a dumbed down stealth game in comparison.
First of all, the point of the game is to get stealth kills. I didn't like that aspect at all. The point of being a ninja is to go through the mission undetected without leaving traces. But you're just jumping around and leaving bodies everywhere.
Also, the AI is stupid. I'm so used to Splinter Cell where the enemies can hear you sneak up behind them if you're not careful. But here you don't have to stalk. You just run up and kill them. They also give up too easily. You can hide behind a tree and they'll get stumped.
Finally the camera is horrible. It is very hard to actually sneak if you can't monitor the enemy because the camera is being retarded. I think this game might be a little more fun if the camera work was better.
eh.....so,so! January 18, 2008 Kuri I love tenchu, but this one was short, i was a bit dissapointed, but still fin to play.
Showing reviews 1-5 of 91
|
|
|
CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON SERVICES LLC. THIS CONTENT IS PROVIDED ‘AS IS’ AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME. 2008 by AHKMedia | RSS-Feed |

|
|
|
|